Tom Clancy's The Division Makes Its Way to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The gritty world of Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A collaboration has been formed to develop a tabletop RPG set within the series' post-pandemic landscape. This initiative has been announced, with a funding drive planned to launch in the spring of 2026.
"This endeavor aims to deliver the franchise’s distinctive tension, tactical intensity, and iconic world-building to the tabletop, providing fans a fresh avenue to experience The Division through immersive storytelling and mission-based gameplay," states an announcement.
Launch products are set to feature a beginner's box, essential manuals, a GM screen, figurines, and various deluxe editions.
Delving Into The Division's Dystopian World
In this universe, a deadly virus known as Green Poison was unleashed in New York City, sending the nation into chaos. As the crisis worsens, civil order breaks down and violent factions rise, turning the urban landscape into a battlefield. To restore order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the players enter the story.
Work on the game has been underway for approximately several years, and it is reportedly finished. The forthcoming crowdfunding effort will serve as a preorder system to reach a broader market, specifically in North America. Manufacturing is slated to begin right after the fundraiser, with deliveries projected for the latter part of 2026.
An Innovative Tactical System: The GRIS System
A preview at the system reveals it uses d10s exclusively through its new GRIS system, encouraging a fast-paced and strategic approach. Players leverage skills or traits to assemble a handful of dice, usually between one and five d10s.
- Rather than adding results together, participants select a single “resolution die” from the pool.
- This die is then compared against a target difficulty.
- Achieving a perfect 10 grants special effects, such as extra damage or boosted support.
Combat Focus On Tactical Placement and Awareness
Fights stress positioning and situational awareness, mirroring the source material. Factors like taking cover, height advantage, or visibility have a direct impact dice rolls. This mechanic is designed to reward coordination and smart positioning over simple statistics.
A Thematic Wound System
The way injuries is tracked adds a compelling narrative layer. Agents have a wound threshold; sustaining too much damage reduces their effectiveness by lowering the number of d10s.
- At critical condition, an operative collapses, but is not unconscious.
- They may still move and take limited actions, emulating the last stand seen in many shooter games.
- Any agent knocked down must roll on a injury chart, risking lingering conditions like shock or crippling injuries.
An Introductory Adventure
A publicly available Quickstart Guide will be released in the near future. It contains a pre-made starting adventure titled Ashes of Murray Hill. In this mission, players lead the search for a lost doctor squad and must thwart an attack by the violent Rikers gang, who have taken over that Manhattan district. Further information and the full range of offerings are expected to be detailed near the Kickstarter start date.